During a recent investors call it appears the CEO of AMD, Lisa Su, accidentally revealed the launch window of Windows 10: it’s late July. The news basically gives software enthusiasts, companies and gamers an idea of when Microsoft’s latest operating system will be released.
The Verge is reporting that AMD chief executive officer, Lisa Su, responded to a question about AMD’s inventory plans presumably for the later half of 2015 to which she stated…
“With the Windows 10 launch at the end of July, we are watching sort of the impact of that on the back-to-school season, and expect that it might have a bit of a delay to the normal back-to-school season inventory build-up.”
They’re likely keyed into the release to ensure that graphics drivers for the latest AMD GPUs are primed and ready for release with the new OS.
The previous news on the circuit was simply that Microsoft had plans to release Windows 10 to the general public sometime this summer. This was narrowed down from the previous release window, which was simply Q2 2015.
For the average business enterprise personnel, this news is probably standard fare. For gamers it means a little bit of something else.
You see, Microsoft has been consistently talking up the cross-platform capabilities of Windows 10 and the Xbox One. It’s not just another operating system, it’s a bridge between gaming worlds.
Gamers with a Windows 10 PC and the new Xbox app will be able to stream games from Microsoft’s Xbox One console to PC. It’s essentially the same thing as Valve’s in-home streaming option for Steam, where a host PC with Steam games on it can be accessed and used as a streaming source for mobile devices, laptops or other desktops.
There was also speculation that Windows 10 could also work in the reverse way with the Xbox One: that Xbox One owners might be able to stream games from Windows 10 PCs.
At this juncture it seems unlikely that the Xbox One would be able to stream all games from a Windows 10 PC, but I could see some multiplatform games offering the option. Just imagine what kind of mega-rig you would need to be able to stream a game like Star Citizen or GTA V at 4K from PC to the Xbox One? That’s not to mention the input lag and stream latency gamers would have to deal with.
Nevertheless, Windows 10 does open up some new possibilities for gaming with the advanced DirectX 12 capabilities. We’re supposedly going to see the fruits of those labors later in the year when more games begin taking advantage of DX12. Microsoft has also put a lot of effort into promoting DirectX 12 as a savior for the Xbox One, mostly in relation to the cloud offloading features. We’ve still yet to see any viable, real-world functionality of the cloud being used in conjunction with DirectX 12 that the average consumer would be able to benefit from. Nevertheless, I suspect that we’ll likely see or hear more about these features and the cross-platform capability between Windows 10 and the Xbox One when E3 comes around.